02146cam a2200337 4500 340572256 TxAuBib 20180223120000.0 110422s2011||||||||||||||||||||||||eng|u 2011015247 9780307887436 030788743X 9780307887450 ebk. 0307887456 ebk. (OCoLC)687652381 TxAuBib Cline, Ernest. Ready player one / Ernest Cline. 1st ed. New York : Crown Publishers, 2011. 374 p. ; 25 cm. "An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline's imaginative and rollicking coming-of-age geek saga has a smash-hit vibe."--Booklist, starred review. "Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. The keys are rumored to be hidden inside OASIS, and whoever finds them will inherit Halliday's fortune. But Halliday has not made it easy. And there are real dangers in this virtual world. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline."--Chris Schluep, Amazon Best Book of the Month. 20180223. FAR: Gift of the Alumni Association. Regression (Civilization) Fiction. Virtual reality Fiction. Utopias Fiction. Puzzles Fiction. TXOLT